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Re: ARK: Survival Evolved
Publicado: Lun Sep 07, 2015 8:26 pm
por Kollins
v207.0
-Nuevo dino, el pachy!
- Canoa
- Pantalones y pecho de neopreno para el equipo scuba
- Pintura de guerra
- Construcciones arriba de los brontos
- Auto anti cheat
Mas tarde en la semana
- Elevadores!
- Balista para controlar y/o poner en la espalda de algunos dinos
- Primer modelo de Jeep disponible solo para los que hacen mods.

Re: ARK: Survival Evolved
Publicado: Mar Sep 08, 2015 7:33 am
por Orion
Algunas capturas
gráficos al mango, claro que no podÁa ni moverme...
Gatos
Fantasma
Planta X
Amanecer desde la torre
El obelisco Verde

Re: ARK: Survival Evolved
Publicado: Mar Sep 08, 2015 11:26 am
por Kollins
Presentando el Therizinosaurus
Se especializa en recolectar diferentes tipos de recursos pero no carga mucho.
Lo relevante del Q&A de esta semana
Completo
https://www.reddit.com/r/playark/commen ... rk_digest/
Just wondering if there is an ETA on the new Biomes?
They’ll being prepared to deploy in
September!
Could there be some kind of forcefield in the Tek tier?
Wouldn’t be a Sci-Tek without a force-field now, would it?
Will there be more clothing or themed outfits in the near future? Maybe clothing based off the Dinos/monsters we defeat?
Yes! We’ll definitely be including more themed armour in the game, with the Snow Biome we’ll be introducing fur outfit made from Mammoths!
Are you going to be releasing more types of drops? Like for level 75 and onward?
Yes, once we have the next two bosses in we’ll be introducing more supply drops for the higher-levels.
What happened to the ceiling gate for bird dinos and the like?
This is still happening! It’ll be here soon™……….
Could you make the feeding trough into a rally point for dinos? So you can bring them to a trough and set them to it. Once their set they’ll return if you die when they are following you. And when they are set to wander they’ll wander within a distance of the trough. If they run out of food they could return automatically to their feeding trough. You could even give them a “go home†command to send them back to the feeding trough.
At the moment this would be very difficult to implement due to the complexity of pathfinding required for an AI to navigate from arbitrary location in the ARK all the way back home, or to its designated rally point. However, we’ll continue to brainstorm ways in order for us to create this effect.
Will there be a way to “auto-sort†items in an inventory by type, weight or alphabetical order? I’m tired of having all my items in random orders, and like things neat and organized.
This is something we’re currently working on! We’re hoping to have both the inventory sorting and filtering options available quite soon.
When will we be able to land and walk our flying mounts?
Alrighty! It’ll be coming in next week as it requested so often
There are three confirmed bosses for the game so far: The BroodMother, Albino King Kong, and the Dragon. Can you tell us a 4th? Pretty please?
It’s very large.
How in depth does WildCard intend to make Breeding? Features such as Genotype, Phenotype, stat heredity, gestational periods (both internally and externally via eggs), mating seasons, mating migrations, nests, parental investment, precocial/altricial offspring based on species and so on. This is my most anticipated mechanic in the game and I cant wait to see how it is implemented.
First pass on breeding is scheduled for September so you’ll have to wait a little to find out

.
Is there an ETA for the Dire Wolf?
September!
Is there an ETA for the Mosasaurus, its Dossier was shown like 2 months ago, so it’s like the “oldest†dossier that isn’t in the game right now. Really looking forward to this beast!
October

.
Any plans on some non-animal threats to the world of ARK? Like carnivorous plants or some kind of living vine that would entangle players and unsuspecting small dinos that might get too close?
Yup! This is likely to happen as we get later into Early Access.
Will Plant Species X ever grow naturally in the wild?
Bahahah, of course!
Are we going to have more surveillance type equipment?
At the modern and Tek levels, most certainly
Preview de los elevadores
Y un nuevo terror para el agua

Re: ARK: Survival Evolved
Publicado: Mar Sep 08, 2015 11:45 am
por Orion
gracias Kolin
cuando haya parche avisen por acá. gracias
Re: ARK: Survival Evolved
Publicado: Mar Sep 08, 2015 1:50 pm
por Pablo
Ta interesante.mucha cosa linda. Je.
Re: ARK: Survival Evolved
Publicado: Jue Sep 10, 2015 2:25 am
por Kollins
Presentando el Eurypterid!
Habita solo en lo profundo del océano y tiene como loot perlas, chitin y unas perlas negras, probablemente para el nuevo tier.
El parche esta teniendo algunas demoras sobre todo por la cantidad de combinaciones que se pueden hacer con la nueva estructura en el bronto que lleva a algunos problemas como estos
Se va a poder ponerle un elevador para subirle dinos a la espalda y asÁ llevarlos seguros a donde queramos (obviamente que bronto arriba de bronto no).
Probablemente este para el jueves a la noche o viernes a la mañana.
Re: ARK: Survival Evolved
Publicado: Jue Sep 10, 2015 7:43 pm
por Devastor
-Patch Notes- Current (v206.2) & Upcoming (v207.0 - ETA: Early Friday Morning EST, Status: In Testing)
Re: ARK: Survival Evolved
Publicado: Vie Sep 11, 2015 3:46 am
por Kollins
Re: ARK: Survival Evolved
Publicado: Vie Sep 11, 2015 1:13 pm
por Kollins
Preview del bote

Re: ARK: Survival Evolved
Publicado: Vie Sep 11, 2015 2:55 pm
por Kollins
El pachymovil
Los cabezasos te aumentan el topor, con varios de estos si no los matas antes te duermen el bicho
